So here are my inital thoughts on the yiloong Xbox 3d printed Squonk mod
Packaging it arrived in was a clear plastic case with a cardboard sleeve and shrink wrapped.
Inside the packaging you will find the squonk mod encased in foam heald securely witj a small cut out near the bottom ride had side in the shape of an RDA with a foam insert.( this may be for a kit version )
On taking the Mod out of the packaging and looking at its construction it all appears to have been put together fairly well.
the reverse side without the door all the joins meet up nice and evenly, however on the front side with the door the joins on the peice at the top both left and right side corners do not meet exactly.
Turning our attention to the inside of the door we find a small round magnet at the top left hand side and a small thin rectangular magnet at the bottom right had side with corrosponding magnets on the mod. The door is fairly secure when in place and i havent noticed any movment from it whilst using the mod. ( beeing a N00b i did twist the door when off the mod to see how strong it was and broke it
, Doh! nothing a little super glue wont sort out
)
Inside the mod we find the Squonk Bottle and the inner workings of the mechanicals.
Taking the squonk bottle out filling and replacing is fairly easy
Turning our attention to the switch and the copper contacts
The bottom ( Positive Contact ) is held in three places one near to where the battery itself is placed, one near the bottom left hand corner where the contact is bent in 90 degrees and then one just below the switch/button for activation.
I found the contact to be angled/set in such a way that when the battery was placed in it did appear that it was bridging both the positve and negative parts of the battery. I also found it to be rather dirty looking.
The contact itself makes connection to the positive pin on the BF 510 of the mod, the throw of the button is fairly long where it feels as if your pressing the button all the way into the mod.
At the top of the mod we find the negative contact which is attacthed to the negative portion of the BF 510 however rather than encircling the the 510 and being secured by a nut the contact only makes a small connection on three side's of the negative before being secured by a small nut.
My initial testing of the mod as it came i found the button to be a little hit or miss depending on where i was pressing it, however when it was firning the vape i got from my Tsunami with dual 24 awg 32awg 316L clapton coils ohmed out to 0.13ohms was as expected.
Squonking wise i find i dont need to put much preasure on the squonk bottle to get juice to flow into the RDA.
I have since stripped down the mod, cleaned all the copper contacts and reshaped them to where im happy they are only making contact with the centre of my positive of my battery, ive added a small piece of felt to the back of the button to aid in firing. This seems to have helped and im now able to press the button just about anywhere and vapour appear, as well as the button no longer feels as if it's completly dissapearing inside the mod.
So my thoughts
For the price of the mod at £30 delivered its ok
The copper contacts need work in making sure they hold your battery firmly without the risk of possible direct short at the positve end. The negative end of the contact needs to completly surround the the 510 connection and a slightly bigger securing nut used for better contact.
The connection between the button and positve pin on the 510 needs reworked so there is a little more copper making contact with the positive pin and the button doesn't feel as if its going to fall inside the mod.
As for the asthetics of the mod they are nice but a little modification to where the two joins are a little out of alignment may solve that.
As for myself i will be purchasing some copper sheet and reworking the copper contacts to where i feel 100% happy with them and for and extra £3.50 and a little time and effort this will no doubt make a very good 3d Printed mechanical squonk mod.