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Mech Mods

+1 with Mostly ... its the lack of things to go wrong .. and rebuild ability that is nice about a mech.
 
Once you know what power (watts)you prefer to vape at, a mech with a coil to produce your required vape is lush. I have a Vamo that's not been used in weeks since I got my mech mods.

Sent by lazer from just north of the world's largest nuclear dustbin
 
Thanks for all the replies :thumbup: Hcigar Nemesis on the way!

I've got both and it's horses for courses for me. Both have good points. I change between my provari and my nem, depending on my mood and the juice I'm vaping!

Enjoy both :yahoo:
 
I want a nem :( got mvp its ok but its huuuuuuuge like!

Sent from my GT-I9195 using Planet of the Vapes mobile app
 
Mechanical Mods? Bah! Lets cut to the chase and forget the mythical crap. 1. laser etching will NOT make them perform better. 2. batteries being batteries, the MOST power a mech is going to give you is 4.2 volts (when fresh off charger) and an average 3.7 volts (the nominal battery power). 3. Battery power will DECREASE, gradually,every time you fire the button. 4. If you use standard ohm coils and atties, the MAXIMUM wattage you will vape with your mech, based on the batteries nominal voltage of 3.7 volts, is 7.6 watts, with 1.8 ohm coils, 6.8 watts with 2 ohm coils and 5.4 watts, with a 2.5 ohm coil. ( "but I can vape at 12 watts with my Vamo" = EXACTLY!! )
So, if you expect to suddenly be in cloud heaven by sticking your bog standard atties/tanks on to a super duper mechanical mod, you are going to be severely disappointed.
However, durability, reliability, and the function to allow you to venture into the cloudy world of the sub ohmer (once you've done your homework!!) do make mechanical mods a worthwhile addition to any vapers collection, just remember that mechs are what they are, a tube with a battery in it, nothing more.
 
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Mechanical Mods? Bah! Lets cut to the chase and forget the mythical crap. 1. laser etching will NOT make them perform better. 2. batteries being batteries, the MOST power a mech is going to give you is 4.2 volts (when fresh off charger) and an average 3.7 volts (the nominal battery power). 3. Battery power will DECREASE, gradually,every time you fire the button. 4. If you use standard ohm coils and atties, the MAXIMUM wattage you will vape with your mech, based on the batteries nominal voltage of 3.7 volts, is 7.6 watts, with 1.8 ohm coils, 6.8 watts with 2 ohm coils and 5.4 watts, with a 2.5 ohm coil. ( "but I can vape at 12 watts with my Vamo" = EXACTLY!! )
So, if you expect to suddenly be in cloud heaven by sticking your bog standard atties/tanks on to a super duper mechanical mod, you are going to be severely disappointed.
However, durability, reliability, and the function to allow you to venture into the cloudy world of the sub ohmer (once you've done your homework!!) do make mechanical mods a worthwhile addition to any vapers collection, just remember that mechs are what they are, a tube with a battery in it, nothing more.

Some people like to control their wattage with buttons and Displays. Some people control their wattage with their low ohm coils. At the moment I prefer to do the latter and I reckon I can get more power from that than a regulated mod that puts limits on your coil builds. Just my opinion. What do I know? ;-)

Sent from my Nexus 7 using Planet of the Vapes mobile app
 
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