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RDA and Mech Mod Intro

So, what charge does it hold, and how much will that charge sag with the amp draw you are pulling? Will it dip below 3 volts?

That was about 3.6. Don’t worry I’ve put it on charge now. And I don’t know what the charge will sag too with the amp draw, remind me how to work it out and I’ll tell you :18: My head is pickled with all the reading and videos I’ve watched!
 
@ChrisMcrUK I just want to keep you safe, that's all. The last thing we need is another news story where someone hurts themselves vaping.

You are taking the right approach, asking questions, and it sounds like you should be fine, your first build looks neat for a set of dual coils.

If you have a regulated mod that has bypass mode, try it on that to see that it will vape like on a full battery, or set the wattage so it puts around 3.7 volts though through the atty. :)
 
These are not AA/AAA batteries that you are playing with. They are a potential explosion waiting to happen. Listen to what the guys are telling you, it's for your own good.

Oh really? I thought they were the same :25: I know enough not to blow my fingers off so calm it kermit :18:
 
That was about 3.6. Don’t worry I’ve put it on charge now. And I don’t know what the charge will sag too with the amp draw, remind me how to work it out and I’ll tell you :18: My head is pickled with all the reading and videos I’ve watched!
AHH ok 3.6 volts. That's probably change the battery time for a mech, but it all depends on the build.

A lower build can be a bit too feitsy on a full charge and settles down and lets you use more of the battery charge before you need to swap out the battery, but you do run the risk of running the battery too low.

If the battery was down at, say 3.2 volts, firing it would take you below where a regulated mod would say "weak battery" and stop you from firing it. If you kept using it, it could damage the battery internally (They must never run so low).

If one of these batteries ever drops below 2.5 volts, it should never be used again. Regulated mods cut off at around 3.2 volts, usually.

What batteries are you using, by the way?
 
AHH ok 3.6 volts. That's probably change the battery time for a mech, but it all depends on the build.

A lower build can be a bit too feitsy on a full charge and settles down and lets you use more of the battery charge before you need to swap out the battery, but you do run the risk of running the battery too low.

If the battery was down at, say 3.2 volts, firing it would take you below where a regulated mod would say "weak battery" and stop you from firing it. If you kept using it, it could damage the battery internally (They must never run so low).

If one of these batteries ever drops below 2.5 volts, it should never be used again. Regulated mods cut off at around 3.2 volts, usually.

What batteries are you using, by the way?

Samsung 30T
 
Oh really? I thought they were the same :25: I know enough not to blow my fingers off so calm it kermit :18:

If you think that is the worst that can happen you should search the net for pictures of exploded mech injuries.
also check ou the guy killed with shrapnel in his brain.
Even worse you could hurt someone else.
 
Bought two 30T batteries from different places. Overnight one charged too 100% but the other only charged to 90%. Would you say there’s something wrong with it from experience?
 
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